Bralbaard Nilthatlosh

Bralbaard Nilthatlosh Åm, known in the common tongue as Bralbaard Hammerfishes the Yawning (b. Granite 28, 638, d. 712, resurrected) is the third known incarnation of Bralbaard to start a museum, this time in Thoramunosh, Orid Xem, and the 29th King of Adilatír since 805.

First death
On the 12th of Moonstone, 712, Bralbaard was struck down by the charcoal brute Pis Ethbaoxut in Mabkor. Forty-two years later, he would be unwillingly resurrected as a Dark One by the adventurer and master necromancer Urus Tacnuomsos Nornithros Agal.

Though stripped of his former emotions and rendered frail by the dark magic used to revive him, Bralbaard would reach the conclusion that his fate should not befall the other fallen adventurers of the Museum. To this end, with the aid of two of his former traveling companions, he would found the site of Oburmondul (Herograves) - a large encampment not too far from the Museum itself, where the bodies of dead adventurers could be laid to rest.

Rags to King to Rags
With the death of the 28th King of Adilatír in 805, Bralbaard was called to the capital to take his place. He did so to the joy of the populace, but confronted with the 825 massacre, he fled Ilrallenod and returned to his favorite pastime: adventuring. On Hematite 22 he adopted the cat Cog Datannimar. It tragically survived 4 days into its adoption, slayed by a dingo, which Bralbaard avenged. He went on to slay some goblins and rescue another, made three new goblin companions, then retired in Thoramunosh.

The King is Dead, Long Live the King!
On Sandstone 11, 855 the 6 year-old fortress Sethurdim Mestthos Oram has the surprise of having their former King arrive not simply to visit and impart royal honors, but to work hand in hand on the building of the fortress. How many inhabitants recognize him is arguable, but on Hematite 3, 856 he is chosen to become the settlement's Militia Commander. He lives contently there, until Granite 9, 858 when, the very day the Overseer leaves, Stragdamsto attack in the battle remembered as Okutu Olngö of the centuries-long Uspenaslez. Bralbaard is reported dead, to go as far that his position is given to another dwarf, but those present, including King Avolition Moncadem‏‎ of Stalconpesor and fellow adventurer of the Museum, confirm his continued existence in a manner not known until then in Orid Xem.

Mental description after 700 adventure
His is content after putting on a well-crafted item. He felt satisfied upon improving fighting. He felt satisfied upon improving armor. He didn't feel anything after seeing a wolf die. He was shaken after suffering a major injury. He was afraid after experiencing trauma. He felt bitter after getting into an argument. He was grouchy when caught in a snow storm. He felt satisfied upon improving tracking. He was horrified after seeing the elf Uknol Omoiskak die. He felt grim satisfaction at somebody's death. He felt triumph while killing somebody.

Description from 850s
His hair is quite dense. His extremely long sideburns are unkempt. His extremely long mustache is neatly combed. His extremely long beard is arranged in double braids. His extremely long hair is neatly combed. His lips are thick. He has a low, clear voice. His left ear is gone. His lower front teeth is gone. His somewhat tall head is somewhat narrow. His nose is somewhat narrow. His eyebrows are short. His heliotrope eyes are somewhat narrow. His hair is auburn. His right hand is gone. His skin is copper.

He is unbelievably strong and basically unbreakable.

He likes malachite, lead, chrysoberyl, green glass, red-winged blackbird bone and earrings. When possible, he prefers to consume aardvark, banded knifefish, one-humped camel cheese and pearl millet beer. He absolutely detests worms.

He has an amazing spacial sense, a very good sense of the position of his own body and the ability to focus.

He personally finds eloquence and artful speech off-putting. He dreams of raising a family.

He never envies others their status, situation or possessions. He can sometimes act without deliberation. His is quite polite. He prefers that everyone live as harmoniously as possible. He has little interest in joking around. He generally acts impartially and is rarely moved by mercy. He tends to share his own experiences and thoughts with others. He is often nervous.