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Jasro Rithod
More a fort than a camp, the Shelter of Adventures boasts a full tavern/inn, along with a number of cabins for adventurers to settle in. The Shelter of Adventures also has an armoury/warehouse, which is stocked full of gear to help any budding adventurer, be they dwarf or human. It also contains a number of gems that I picked up on my journey, to allow for adventurers to buy supplies wherever they may go.

–Original description.[1]

Jasro Rithod (The Shelter of Adventurers) is a settlement established by Glloyd Wogemusda in Kashiapap, nominally part of  Omon Obin, but practically under the authority of the adventurers of the Museum created in 727 with the purpose of aiding all adventurers that make their way to The Museum.

In Malachite 770, Lurker Onecbehal reported unnatural temporal anomalies that stopped him from entering the area of the site and, in extreme cases, threw him back to the moment before he submitted Ligircaspa Osmahegesh to The Museum. A study had been made immediately after this occurrence, and the following were found in the camp: image link. Despite this, others have been able to visit the Shelter since then, leaving the issues a mystery. These anomalies have been later verified independently by Avolition Moncadem, Pik & Desli and Lurker Wogeathis.[2]

There is one book written about the place by Glloyd himself, World Without the Shelter of Adventurers .

Notes and references[]

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